Netball
Umpire: Blow a whistle at the start of the game and for indicating their decisions and playing regulations. They should check the court and goal posts. The Umpire should also check the players as well.
Scorers: There shall be two scorers, scorer one shall be the official scorer and record each goal scored from each team,
Timekeepers: Two timekeepers who commence the time when the game is started by the umpires whistle. The timekeepers have a big role in being an official of netball they have to signal the end of each quarter or half to the Umpire. Also notify the Umpires when there are thirty seconds and ten seconds remaining prior to the start of the game, and the end of an interval or a stoppage. During any subsequent stoppage to the game due to Injury or Illness, the Timekeepers are only required to notify the Umpires when there is ten seconds remaining prior to the end of this stoppage.
Team Officials: During an interval a team official may appeal to the Umpires for extra time to deal with any extraordinary circumstance. Team Officials and bench players may coach while the play is in progress provided that they remain seated or stand at their team bench
Captains: The Captains have the right to approach an Umpire during an interval or after the game for clarification of any rule. The Captains shall toss for choice of goal end or first Centre Pass and notify the Umpires and the Scorers of the result.
The overall view of the game.
Centre passes are taken alternately by the Centre after a goal has been scored. All players must start in the goal thirds except the two Centres. The Centre with the ball starts with either one or both feet in the Centre Circle (if on one foot then the other must not have contact with the ground outside the Centre Circle) and must obey the footwork rule after the whistle has been blown. The opposite Centre stands anywhere within the Centre Third and is free to move. The Centre pass must be caught or touched by a player in or landing in or jumping from a stance in the Centre third. A player who has caught or the ball shall play it or shoot for goal within three seconds
Basic rules
- Footwork: You can take a step in any direction with one foot and pivot on the other.
- Offside rule: A player with or without the ball cannot move into an area of the court that is not designated for their position.
- Obstruction: When trying to intercept or defend the ball you must be at least 3ft away from the layer with the ball.
- Contact: Move into the path of a opponent who is in a particular landing space or to be positioned so close to an opponent that they can not move
- Shooting: The ball must be thrown in from the place where the ball left the court.
Scoring Systems:
One team starts with the center pass, which should lead to a goal, unless it is intercepted by the other team,. when one team scores it goes back to the center, and to the other team who will then try and get to their defender and score. The center pass alternates from team to team each time. If one side scored, it would go to center pass and it would be the oppositions ball.
Coaching Points/Tactics:
Shooting: Ball is held above the head, arms are extended with the shooting arm reasonably straight and close to the ear
Pivot: If you are in an awkward position to shot then pivoting is the best tactic to do at this particular time. Making sure that you are balanced on both legs decide what direction you want to move in and move one off your legs in that direction. Then throw the ball after you have done your pivot.
Chest pass: Stand front on with the ball in two hands at chest height and elbows down, spread fingers around the ball with thumbs behind, step forward with weight transferred onto front foot as
you push the ball with wrist and fingers.
Change in rules over the years:
Team Officials are classed as Coach, Manager, Captain and 2 Primary Care Personnel.
Captains have the right of appeal to an umpire if a team official has not been notified by the opposing team of any substitutions or team changes.
A free pass should be awarded to TEAM B for offisde. The Centre is not allowed in the Shooting D
2. Team A's GS is in a good position to shoot at goal. The GD for Team B hurries to block the shot and in doing so knocks the GS just as she releases the ball. The ball goes in the net.
Had the GS not scored, the umpire should call back play and allow the GS to shoot (or pass) again with the offending GD standing behind or to one side of the GS. As the shot was successful, the umpire should award the goal and restart with a centre pass.
3. Team A's WA struggles to catch an ambitious pass from the centre. Just as she looks to have gained control of the ball, her forward momentum means that th ball bounce twice before the WA is able to be in control of the ball and pivot to face her team
As the WA had handled the ball and then lost control so that the ball bounced twice before regaining possession, the umpire should award a free pass to Team B. A player is allowed to bounce the ball once before having control of the ball.
The team can touch the ball three times on the side of their net. You usually pass the ball with either a dig which is an under arm pass with your forearm, a set which is an over the head pass made with the hands and a strike which is over the head attacking shot. Teams on the other side so the opponents can bloke the strike that is coming across but can not touch the net. There are six players on a court of a volleyball team. Three players inside the three metre attack line and three players outside. Players are only required to stand in these areas for the serve. Only the front three can shoot from inside the attack line. Every time your team wins a point you move position clockwise once. The team can only win a point for their team only if they served the ball. Winning the serve back from the opposition was known as a side-out.Matches are played best of five sets. The first four sets are played to 25 points, with the final set being played to 15 points. A team must win a set by two points. With rally scoring, either team can score regardless of who the serving team is.Change in rules over the years:
Team Officials are classed as Coach, Manager, Captain and 2 Primary Care Personnel.
Captains have the right of appeal to an umpire if a team official has not been notified by the opposing team of any substitutions or team changes.
Applying the Rules:
1. Team A's centre makes a fantastic pass to the GA but follows through into the shooting D and obstructs the oppostion's GK.A free pass should be awarded to TEAM B for offisde. The Centre is not allowed in the Shooting D
2. Team A's GS is in a good position to shoot at goal. The GD for Team B hurries to block the shot and in doing so knocks the GS just as she releases the ball. The ball goes in the net.
Had the GS not scored, the umpire should call back play and allow the GS to shoot (or pass) again with the offending GD standing behind or to one side of the GS. As the shot was successful, the umpire should award the goal and restart with a centre pass.
3. Team A's WA struggles to catch an ambitious pass from the centre. Just as she looks to have gained control of the ball, her forward momentum means that th ball bounce twice before the WA is able to be in control of the ball and pivot to face her team
As the WA had handled the ball and then lost control so that the ball bounced twice before regaining possession, the umpire should award a free pass to Team B. A player is allowed to bounce the ball once before having control of the ball.
Volleyball
1 - back right, where the player who has just served stands.
2 - front right.
3 - front middle.
4 - front left.
5 - back left.
6 - back middle.
Tactic:
Three-touch volley:- Touch one: The player receiving the ball tries to pass the ball to a component in the middle of their side of the court. Often using a dig shot.
- Touch two: The player in the middle with the ball tries to volley the ball nice and high to one of the front court players. Often using a set shot.
- Touch three: As the ball should now be above the height of the net, it is in a position to be hit downwards very hard (spiking) this is then the final touch which then needs to be passed over the other side for you and your components to try and win points and spiking the ball will make it harder for the components on the other side. Sometimes referred to as a Smash shot.
A service receive system:
W+1 - 5 receivers with a setter at the net.
Cup - 4 receivers with a setter and middle hitter at the net.
Two/Three Receivers - two or three people stood on the back court are responsible for receiving the serve. These are sometimes the outside hitters, but probably whichever players are best able to pass. The others are responsible for the counter-attack.
A defensive system:
6 up - the 6th player covers behind the block near the three metre line, while players 1 and 5 cover deep.
6 deep - the 6 player covers deep while the 1 and 5 players cover near the three metre line
Setting Tactics:
The hand set: as the player sets the ball they extend their hands and whole body. Follow through while pushing the ball
The back set: when back setting, the setter will arch their back backwards and hit the ball from behind them.
The Quick Set: this is where the setter passes the ball to one of the blockers, normally the nearer one. In effect a short pass, it generally uses just the finger tips. With less of a lob movement.
Basic Rules, Regulations and Scoring Systems.
- When serving the ball the player must stand behind the end of the line.
- The ball can be served underhand or over hand.
- When scoring in volleyball there will be a point on scored on every score of the ball.
- There shall be 4-6 players on each side.
- A team shall rotate each time they score a new point.
- Maximum of three hits per side.
- A player must not block or attack a serve.
- When rotating you rotate clockwise.
- A player should not hit the ball twice on one side.
- You are only allowed to switch positions between the front line players and only after there has been a serve.
Applying The Rules To 3 Scenarios
1. During a particularly long rally you notice that several drops of sweat have appeared on the court. What would you do?
Answer: If there were drops of sweat on the floor during a rally I would wait till the end of the point and ask for the team players to stop the game and to fine some antibacterial spray and clean away the sweat so that the court floor is safe enough to carry on the game and make sure there are no accidents.
2. The server clips the net but does land on the other side without being touched by the opposition. What would you do?
Answer: the opponent who passed the ball has to re-take the serve and try to aim for a more level shoot in line with the other players.
3.Without realising, a team plays 4 passes before the ball is hit over the net. What would you do?
Answer: carry the game on until both sides have to change positions then you tell your components that the ball was hit too many times previously and if they added an extra score from the extra hit over the net then you minus the point by one from their score.
No comments:
Post a Comment